#include"GlobalObj.h"

#include"CRenderSystem.h"
#include"CPopoMgr.h"
#include"CSceneMgr.h"
#include"CSoundSystem.h"
#include"CNetSystem.h"

CD3D* g_render = CD3D::GetInst();

CSceneMgr* g_scene = CSceneMgr::GetInst();

CPopoMgr* g_popomgr = CPopoMgr::GetInst();

CSoundSystem* g_sound = CSoundSystem::GetInst();

CNetSystem* g_net = CNetSystem::GetInst();